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Official B2B Prospectus - ZIG V2 Authority

The Sovereign
Technical Brief.

A technical overview for studios evaluating an authoritative, self-hosted backend for a persistent online world.

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Explicit Runtime Control

The server is built in Zig 0.15.2 with explicit memory management and no managed garbage collector. Capacity and cost still depend on the game workload and must be measured.

terminal Technical Specification [DOC-ID: ARCHITECTURE-001]
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Mesh Networking Protocols

The architecture separates gameplay, persistence and network contracts into modules. Multi-node and heterogeneous deployments remain subject to platform and end-to-end validation.

terminal Technical Specification [DOC-ID: SCALABILITY-001]
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Infrastructure Continuity

Source-access licences can be scoped for studios that need to inspect, modify and maintain the server independently. Exact rights are defined by the written agreement.

terminal Technical Specification [DOC-ID: ECONOMIC-001]
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Public Evidence Ledger

Question Current evidence Commercial interpretation
Runtime contract Zig 0.15.2 · 100 Hz game loop · TCP/TLS · PostgreSQL 15+ Concrete integration baseline
Capacity No universal production CCU figure is certified Load-test the studio workload
Operating cost Depends on topology, persistence and availability targets Estimated during architecture review

Ready to evolve your
Production Infrastructure?

Describe the game, target concurrency and deployment constraints. The current discussion is non-binding and no payment is accepted.

Prepare a Technical Brief