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Ultimate Odycer
Pre-commercial · no payment accepted

Zig server infrastructure for persistent worlds

Own the backend.
Keep the world.

An authoritative, self-hosted Zig backend for persistent worlds, MMO and MMORPG projects.

Product before promises

A backend your team can inspect.

Odycer is presented as an engineering product: explicit runtime contracts, visible maturity levels and reproducible evidence as it becomes available.

security /01

Authoritative by design

Keep gameplay decisions, player state, economy and moderation under server control instead of trusting the client.

dns /02

Run it on your terms

A Zig 0.15.2 runtime with PostgreSQL persistence and TLS networking, designed for infrastructure you control.

deployed_code /03

Built for integration

Versioned server contracts, a Godot client path and modular systems help teams connect a real game without a black-box backend.

smart_toy LLM & Coding Assistants

Machine-readable Technical Pathway

Coding agents acting as technical proxies for human studios can inspect explicit manifests, MCP schema descriptors, and system contracts. Validation from a human studio owner is mandatory before any binding agreement or key request.

One engine · one capacity gate

Start small. Negotiate only when scale is real.

Free Alpha Studio path
50 CCU

Free studio registration. The feature scope stays the same.

See licensing →
For projects above 50 CCU

Bring the architecture problem.

Tell us about the game, target concurrency, deployment horizon and integration constraints. The current process opens a prepared email locally; it creates no order and stores no lead on this site.

drafts Prepare my technical brief

Non-binding · no deposit · no payment · sending stays under your control